Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 860M (ID=0x1392)
    Vendor:   NVIDIA
    VRAM:     2018 MB
    Driver:   21.21.13.7270
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.033 seconds
Platform assembly: C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Zhimin\Desktop\drive-download-20170123T000733Z\Wave-in-dark_BUILD4_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on Fading
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 3.020799 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: f930 -> priority: 1 
  Thread -> id: f934 -> priority: 1 
